The Future of Console Based Games 2010
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Research questions
- What are the expected technologies in next generation consoles?
- How does the Interactive Entertainment Market look like in the future?
- Who are playing games and what are they playing?
- What are the possibilities of security on the gaming console and the games? How can it be improved to prevent piracy in the next generation game consoles?
- Will there be a trend where more people focus on outdoor activities/sport? How does this influence the amount of time people spend on gaming?
- Why is there an growing amount of overweight children and how does this relate to videogames?
- Are videogames addictive?
- Will the growing health trend effect the gaming industry?
- What are the ongoing developments regarding 'active-games'?
- Will sports and games be competitors or will they co-operate?
6.What are the influences of the government and the media on the gaming console industry?
- What is the role of the media in the gaming industry?
- What are the concerns about computer games?
- Why is there an increasing concern about computer games?
- Which genres of games have the highest rate of prohibition?
- Do computer games influence the social behaviour of gamers?
- Do computer games have an effect on the health?
- Are there other factors that may change the nature of games?
- What are the Goverment policies on gaming?
- What is the effect on the game market in case of a recession in Europe?
- What is the effect on the game market in case of a recession in Japan/Asia?
- What is the effect on the game market in case of a recession in the U.S.A?
- How did the game industry response during previous recessions?
8. What new game experiences can be expected? (Virtual Reality)
- What is virtual reality?
- Does virtual reality have a different level of experience than playing a gami consule?
- Is virtual reality a new phenomenon?
- How "real" is virtual reality?
- Which technological development are necessary to make virtual reality commercial attractive?
- How can virtual reality benifit game consoles?
- How can virtual reality become a substitute for the game console?
Other questions:
1. How are games developed?
- What is the influence of different cultures on gaming?
- How will the shift in age of the ptm influence the gaming industry?
- What kind of games will be HOT for the ptm in the future?
- retro games, online games, America vs china - Which trends can be recognized in the development of games? (size, graphics, amount of programmers)?
- Which trends can be recognized in the different kinds of game play? What can be expected in the future?
Driving Forces
- Preventing game piracy: Digital Rights Management
- The increasing use of modchips and emulators
- Supercomputer on a chip
- Technology Standards: letting the consumer decide?
- The rise of home entertainment systems
- Embedded Systems
- Violence in computer games
- Computer games and health issues
- A growing market during a recession
- How violence spoils your child
- The growing population of overweight people
- The change of children playing sports to children playing videogames
Scenarios
Scenario 2: Government rules, Business counterattacks
Scenario 3: Big Brother, new chances