Difference between revisions of "The future of Second Life in 2012"
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[[Second Life Crime Scene]] | [[Second Life Crime Scene]] | ||
[[Economic Trouble in First Life]] | |||
== Research == | == Research == |
Revision as of 22:16, 1 April 2007
Team Composition
- René Noorduin Grecco
- Erwin Gies
- Jorge Osorio Socha
- Di Yu
- Bogumila Sobolewska
Introduction
Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 4,335,473 people from around the globe.
The Driving Forces
- Economical Forces: (Di) Increasing effect of the development of information technology (IT) on global economy E-commerce Game Industry Purchasing Power
- Political Forces: (René) Electronic Government Crime Punishment Intellectual rights on the Internet Illegal activities on the Internet
- Social Forces: (Jorge) Increasing social isolation Increasing use of computer-mediated communication
- Technological Forces: (Erwin) Online video games Virtual reality Technical innovation Net neutrality Increasing use of digital media on internet(Jorge) Increasing user-generated content(Jorge)
System Diagram
Second Life becomes First Life
Scenarios
Second Life becomes First Life
Economic Trouble in First Life
Research
General:
Users:
Economy:
Social:
Technical:
Legal:
Related Articles
The Dark Side of Second Life (Business Week 21.11.2006)
http://www.businessweek.com/technology/content/nov2006/tc20061121_727243.htm
An interview with Joe Miller (vice president od Linden Lab) who tellls about the new developments on SL
http://www.pcadvisor.co.uk/blogs/index.cfm?entryid=684&blogid=4
Future of Second Life (05.01.2007)
http://mikeschaffner.typepad.com/michael_schaffner/2007/01/the_future_of_s.html
Videos
http://cgi.omroep.nl/cgi-bin/streams?/tv/vpro/detoekomst/bb.20060227.asf (Dutch)
Books
Rating & Comments
<pagerating from="Poor" to="Good" category="Scenario"> Rate this page</pagerating>