The future of Second Life in 2012
Team Composition
- René Noorduin Grecco
- Erwin Gies
- Jorge Osorio Socha
- Di Yu
- Bogumila Sobolewska
Introduction
Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 4,335,473 people from around the globe.
The Driving Forces
- Economical Forces: (Di) Increasing effect of the development of information technology (IT) on global economy E-commerce Game Industry Purchasing Power
- Political Forces: (René) Electronic Government Crime Punishment Intellectual rights on the Internet Illegal activities on the Internet
- Social Forces: (Jorge) Increasing social isolation Increasing use of computer-mediated communication
- Technological Forces: (Erwin) Online video games Virtual reality Technical innovation Net neutrality Increasing use of digital media on internet(Jorge) Increasing user-generated content(Jorge)
System Diagram
Scenarios
Research
General:
Users:
Economy:
Social:
Technical:
Legal:
Related Articles
Videos
http://cgi.omroep.nl/cgi-bin/streams?/tv/vpro/detoekomst/bb.20060227.asf (Dutch)
Books
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