Difference between revisions of "Who are playing games and what are they playing?"

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*'''Who plays computer and video games?'''
*'''Who plays computer and video games?'''


''Age of players'' (2004):  
''Age of players'' (2004):  
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*'''Will these gamers keep playing?'''
*'''Will these gamers keep playing?'''


53% of gameplayers expect to be playing as much or more ten years from now as they do today.
53% of gameplayers expect to be playing as much or more ten years from now as they do today.
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*'''What where the best selling videogames for gameconsoles this year?'''
*'''What where the best selling videogames for gameconsoles this year?'''
*Family entertainment:      4.7%   
*Family entertainment:      4.7%   
*Fighting:                  6.9%  
*Fighting:                  6.9%  
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*'''Resources'''
*'''Resources'''
[http://www.theesa.com/ ESA]<br>
[http://www.theesa.com/ ESA]<br>

Revision as of 20:38, 24 March 2005

  • Who plays computer and video games?


Age of players (2004):

  • under 18 - 34%
  • between 18-50 - 46%
  • 50+ - 17%
  • The average age is 29.
  • The average game buyer age is 36.
  • 60% is male
  • 40% is female

  • Will these gamers keep playing?


53% of gameplayers expect to be playing as much or more ten years from now as they do today.


  • What where the best selling videogames for gameconsoles this year?


  • Family entertainment: 4.7%
  • Fighting: 6.9%
  • First-person shooters: 8.6%
  • Action: 27.1%
  • Role-playing: 8.7%
  • Racing: 11.3%
  • Sports: 17.6%


Top 5 selling video games of 2003:
1. Madden NFL 2004
2. Pokemon Ruby
3. Pokemon Saphire
4. Need For Speed Underground
5. Zelda the windmaker


  • Resources

ESA