Difference between revisions of "Who are playing games and what are they playing?"
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*50+ - 17% | *50+ - 17% | ||
The average age is 29. | *The average age is 29. | ||
The average game buyer age is 36. | *The average game buyer age is 36. | ||
*60% is male | |||
*40% is female | |||
60% is male | |||
40% is female | |||
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Line 26: | Line 24: | ||
*'''What where the best selling videogames for gameconsoles this year?''' | *'''What where the best selling videogames for gameconsoles this year?''' | ||
Family entertainment: 4.7% | *Family entertainment: 4.7% | ||
Fighting: 6.9% | *Fighting: 6.9% | ||
First-person shooters: 8.6% | *First-person shooters: 8.6% | ||
Action: 27.1% | *Action: 27.1% | ||
Role-playing: 8.7% | *Role-playing: 8.7% | ||
Racing: 11.3% | *Racing: 11.3% | ||
Sports: 17.6% | *Sports: 17.6% | ||
Top 5 selling video games of 2003: | Top 5 selling video games of 2003: |
Revision as of 20:36, 24 March 2005
Year 2004:
- Who plays computer and video games?
Age of players:
- under 18 - 34%
- between 18-50 - 46%
- 50+ - 17%
- The average age is 29.
- The average game buyer age is 36.
- 60% is male
- 40% is female
- Will these gamers keep playing?
53% of gameplayers expect to be playing as much or more ten years from now as they do today.
- What where the best selling videogames for gameconsoles this year?
- Family entertainment: 4.7%
- Fighting: 6.9%
- First-person shooters: 8.6%
- Action: 27.1%
- Role-playing: 8.7%
- Racing: 11.3%
- Sports: 17.6%
Top 5 selling video games of 2003: 1. Madden NFL 2004 2. Pokemon Ruby 3. Pokemon Saphire 4. Need For Speed Underground 5. Zelda the windmaker
Resources
ESA