Difference between revisions of "Who are playing games and what are they playing?"

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Year 2004:
*'''Who plays computer and video games?'''
 
 
''Age of players'' (2004):  
*under  18    - 34%
*between 18-50 - 46%
*50+          - 17%
 
*The average age is  29.
*The average game buyer age is 36.
*60% is male
*40% is female


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*'''Who plays computer and video games?'''
*'''Will these gamers keep playing?'''
 
 
53% of gameplayers expect to be playing as much or more ten years from now as they do today.
 
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''Age of players'':
*'''What where the best selling videogames for gameconsoles this year?'''
under  18    - 34%<br>
between 18-50 - 46%<br>
50+          - 17%<br>


The average age is  29.
The average game buyer age is 36.


*Family entertainment:      4.7% 
*Fighting:                  6.9%
*First-person shooters:    8.6%
*Action:                  27.1%
*Role-playing:              8.7%
*Racing:                  11.3%
*Sports:                  17.6%


''Gender'':
60% is male
40% is female


Top 5 selling video games of 2003:<br>
1. Madden NFL 2004<br>
2. Pokemon Ruby<br>
3. Pokemon Saphire<br>
4. Need For Speed Underground<br>
5. Zelda the windmaker<br>


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*'''Will these gamers keep playing?'''
*'''Resources'''


53% of gameplayers expect to be playing as much or more ten years from now as they do today.
[http://www.theesa.com/ ESA]<br>


*'''What where the best selling videogames for gameconsoles this year?'''
Family entertainment:      4.7%<br>
Fighting:                  6.9%<br>
First-person shooters:    8.6%<br>
Action:                  27.1%<br>
Role-playing:              8.7%<br>
Racing:                  11.3%<br>
Sports:                  17.6%<br>


Top 5 selling video games of 2003:
[[http://scenariothinking.org/wiki/index.php/The_Future_of_Console_Based_Games >>back>>]] : To The Future of Console Based Games
1. Madden NFL 2004
2. Pokemon Ruby
3. Pokemon Saphire
4. Need For Speed Underground
5. Zelda the windmaker

Latest revision as of 21:00, 24 March 2005

  • Who plays computer and video games?


Age of players (2004):

  • under 18 - 34%
  • between 18-50 - 46%
  • 50+ - 17%
  • The average age is 29.
  • The average game buyer age is 36.
  • 60% is male
  • 40% is female

  • Will these gamers keep playing?


53% of gameplayers expect to be playing as much or more ten years from now as they do today.


  • What where the best selling videogames for gameconsoles this year?


  • Family entertainment: 4.7%
  • Fighting: 6.9%
  • First-person shooters: 8.6%
  • Action: 27.1%
  • Role-playing: 8.7%
  • Racing: 11.3%
  • Sports: 17.6%


Top 5 selling video games of 2003:
1. Madden NFL 2004
2. Pokemon Ruby
3. Pokemon Saphire
4. Need For Speed Underground
5. Zelda the windmaker


  • Resources

ESA


[>>back>>] : To The Future of Console Based Games