Book? What is that?

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Revision as of 16:00, 21 May 2009 by Istran Dulos (talk | contribs)
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Entertainment

The year is 2020 and the entertaiment industry is rapidly changing. It all started with the invention of the film camera; this device introduced a new era for entertainment. Before people went to plays and read books in their spare time, but with the introduction of video people rather went to the cinema, and later on watch entertainment of their televisions. After that came the video games, at first slowly and people that played them were actually frowned upon, but quite quickly they become very mainstream, particularly enjoyed by the younger people. This was a new generation of technological savy people, their entertaiment was the internet, games, television and the movies. Books and plays were only reserved for the older, the ones that grew up without computers. Now, this old generation has died and the new generation has grown old. The new generation did not take over the habits of the old generation; they stuck with what they were used to do. While computer games were at first only recognized as "for kids and teenagers" they are now played by the entire population. And what about the old forms of entertainment? Well they have completely dissapeared. You'll have to look long and hard if you want to see a play. And a book? Well these are only found in museums today.

Publishers

Throughtout the past years publishers have been going to increasingly rough times. First They had to cope with environmental issues; the amount of CO2 they were putting in the air because of printing books just became such a burden. Then they also slowly saw their revenue on novels going back. As more people that used to read books died the market kept on shrinking. Publishers where still getting a big portion of their revenue from educational books. But after Google has scanned them all and they were freely available on every student's laptop this business disappeared too. Printing book became something of the past and the new medium to distribute knowledge was just the internet. Open-source knowledge sharing proofed to be much more efficient than the traditional books anyway. The point came at which the novel died out and open-source learning became the only way to go. Videogame publishers had never seen bigger streams of revenue, but the literature publisher completely died out.

Society

The impact this had on society wasn't even that big.