Difference between revisions of "Student Scenarios"
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Since 1996 post graduate MBA students have published scenarios on the future of the information society online as part of Daniel Erasmus's class on scenairo thinking at the various business schools in the world. These more than 60 scenarios sets | Since 1996 post graduate MBA students have published scenarios on the future of the information society online as part of Daniel Erasmus's class on scenairo thinking at the various business schools in the world. These more than 60 scenarios sets of which a selection is listed below and form a unique record of thinkig of how the perceptions of the information society evolved from a new technology, boom and bust. Many of the predictions, controvercial at their time, have proven to be accurate in retrospect. | ||
If you have been involved in some of the processes, please add to this page to refect on how thinking in scenarios aided your decisionmaking since developing the scenarios. | If you have been involved in some of the processes, please add to this page to refect on how thinking in scenarios aided your decisionmaking since developing the scenarios. |
Revision as of 13:51, 21 April 2005
Since 1996 post graduate MBA students have published scenarios on the future of the information society online as part of Daniel Erasmus's class on scenairo thinking at the various business schools in the world. These more than 60 scenarios sets of which a selection is listed below and form a unique record of thinkig of how the perceptions of the information society evolved from a new technology, boom and bust. Many of the predictions, controvercial at their time, have proven to be accurate in retrospect.
If you have been involved in some of the processes, please add to this page to refect on how thinking in scenarios aided your decisionmaking since developing the scenarios.
Information Society
[the information society 2005 (1998) ]
[distance education 2011 (1996) ]
Internet Commerce
[free internet service provision 2003 (1996) ]
[electronic cash 2006 (1996) ]
Telecommunications
[telecommunications 2015 (1997) ]
Work and Organisation
[electronic cash (1996)] [interpersonal communication ]
Entertainment
[broadcast media in 2007 (1997) ]
[delivery of entertainment 2006 (1996) ]
Health
Childhood
[childhood freedom in 2020 (2000) ]
Industry Sectors