Difference between revisions of "Technological convergence in learning"
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''Technological driving force of [[ The Future of Secondary Education in 2020]]'' | |||
== Description: == | |||
Educational technology such as on-line distance learning is experiencing a wildly application. World-famous universities like Harvard have participated into the process; programs like CyberOne combing the use of WiKi and visual social community like SecondLife become open to student not only from Harvard University but also at a large extent. A multi-user virtual environments interfaces, in which participants’ avatars interact with computer based agents and digital artifacts in virtual contexts become a new trend— Technological convergence in learning. | Educational technology such as on-line distance learning is experiencing a wildly application. World-famous universities like Harvard have participated into the process; programs like CyberOne combing the use of WiKi and visual social community like SecondLife become open to student not only from Harvard University but also at a large extent. A multi-user virtual environments interfaces, in which participants’ avatars interact with computer based agents and digital artifacts in virtual contexts become a new trend— Technological convergence in learning. | ||
<br><br> | |||
== | == Enablers: == | ||
<ul> | |||
<li>Developments of computer ,network, telecom, multi-media etc </li> | |||
<li>Various form of on-line social community</li> | |||
<li>Consumer demand</li> | |||
</ul> | |||
<br> | |||
== Inhibitors: == | |||
== | <ul> | ||
<li>Intellectual rights, patents, or in general: knowledge protection [2]</li> | |||
<li>General fear that adverse effect of advanced technology on student</li> | |||
<li>Web-security</li> | |||
</ul> | |||
<br> | |||
== Paradigms: == | |||
== | With the participation of leading institute and wildly social cognition, technological convergence in learning will open a door for the future of education. In this process, when education gradually gets rid of its original classroom-teacher limitation, the result in turn will continue stimulate the development of technological convergence and various of new form will come out. | ||
<br><br> | |||
With the participation of leading institute and wildly social cognition, technological convergence in learning will open a door for the future of | == Experts: == | ||
education. In this process, when education gradually gets rid of its original classroom-teacher limitation, the result in turn will continue stimulate the development of technological convergence and various of new form will come out. | |||
== | |||
CyberOne: Law in the Court of Public Opinion | CyberOne: Law in the Court of Public Opinion | ||
<br><br> | |||
== | == Timing: == | ||
<i>2010</i><br> | |||
Various on-line visual education centers have matured .Wiki, google video etc become medium to provide learning resources and gradually replace traditional resources.<br> | |||
<i>2010-2020</i><br> | |||
New technology including portable hard-device and software can better monitoring and controlling human affective etc gradually come into use. Teacher’s role begins to adjust to this new situation.<br> | |||
<br> | |||
== WEB Resources: == | |||
== | http://scenariothinking.org/wiki/index.php/Technological_convergence<br> | ||
http://scenariothinking.org/wiki/index.php/Peer-to-Peer_Technology<br> | |||
http://scenariothinking.org/wiki/index.php/Technological_convergence | |||
http://scenariothinking.org/wiki/index.php/Peer-to-Peer_Technology | |||
http://blogs.law.harvard.edu/cyberone/ | http://blogs.law.harvard.edu/cyberone/ |
Revision as of 19:59, 19 March 2007
Technological driving force of The Future of Secondary Education in 2020
Description:
Educational technology such as on-line distance learning is experiencing a wildly application. World-famous universities like Harvard have participated into the process; programs like CyberOne combing the use of WiKi and visual social community like SecondLife become open to student not only from Harvard University but also at a large extent. A multi-user virtual environments interfaces, in which participants’ avatars interact with computer based agents and digital artifacts in virtual contexts become a new trend— Technological convergence in learning.
Enablers:
- Developments of computer ,network, telecom, multi-media etc
- Various form of on-line social community
- Consumer demand
Inhibitors:
- Intellectual rights, patents, or in general: knowledge protection [2]
- General fear that adverse effect of advanced technology on student
- Web-security
Paradigms:
With the participation of leading institute and wildly social cognition, technological convergence in learning will open a door for the future of education. In this process, when education gradually gets rid of its original classroom-teacher limitation, the result in turn will continue stimulate the development of technological convergence and various of new form will come out.
Experts:
CyberOne: Law in the Court of Public Opinion
Timing:
2010
Various on-line visual education centers have matured .Wiki, google video etc become medium to provide learning resources and gradually replace traditional resources.
2010-2020
New technology including portable hard-device and software can better monitoring and controlling human affective etc gradually come into use. Teacher’s role begins to adjust to this new situation.
WEB Resources:
http://scenariothinking.org/wiki/index.php/Technological_convergence
http://scenariothinking.org/wiki/index.php/Peer-to-Peer_Technology
http://blogs.law.harvard.edu/cyberone/