Difference between revisions of "Rising Charities and Funds"

From ScenarioThinking
Jump to navigation Jump to search
 
m
Line 1: Line 1:
==Description==
==Description==
With the development of global industry, the civilians in most countries would become richer and richer, especially in developed countries. In this way, according to the Maslow’s hierarchy of needs, they are no longer just be satisfied with their physiological or safe-purpose needs, but to realize their individual value, the self-actualization, including creativity, lack of prejudice, acceptance of facts, and morality [1]. Therefore, there would be more and more individuals who would like to contribute their own efforts and wealth to charity. At that time, since the educational infrastructure in developed countries would be already sophisticated and almost perfect, the charities’ educational efforts would focus more on developing countries. Therefore, the rise of charity’s power and individuals’ self-achievement awareness would drive the $100 laptop per child project significantly
Many more families are now using modern technologies to acquire knowledge and skills. Children can now easily participate in the study of global issues while simultaneously using the local context for understanding. They can fully participate as producers of knowledge and not just as consumers of materials produced by others. The explosion of information is being helped by the use of computers, and specifically laptops. This has led to the search of information through different ways as a result of the ever evolving telecommunications technologies, which is impacting greatly on the way of life of the society as ever before. The movement to a purely global information economy is helping in the search for new ideas and knowledge.  
 


==Enabler==
==Enabler==
* Improvement of living conditions.
* Building of low-cost laptops and fine-tuning them to the needs of children's learning
* creasing incentive to help poor people.
*Increased use in computer applications
* Large companies’ charity willingness.
*Governments’ supportive by preparing their citizens to become active global players in the new digital economy
* Raising awareness of human right and human equality.
* Information as a ‘bread earner’ to families
* Global village.
* Rampant employment opportunities mostly in the information sector.
* Local governments’ supports.
* Tax exempts
 


==Inhibitor==
==Inhibitor==
* Material World
* Increasing online security threats
* Massive Cost
* Only 15% of the world's 6 billion-plus people have Internet access
* Indolence related to over-donating.
* For every computing advance, the digital divide widens, pushing already disadvantaged parts of the world further down the opportunity curve.
* Broad aspects of improving living condition including food, living place, education, etc.
* Susceptible to information loss due to piracy
 
{
 
 
==Paradigm==
==Paradigm==
Laptops are the pencils for the digital age. Falling PC prices and rising performance have buoyed businesses and consumers alike, elevating education, productivity, and prosperity. Most governments realize this and are now very interested in getting computers out into their countries. The sooner they provide high quality learning environments for all, the better and the more cohesive their societies will become.




==Expert==
==Expert==


* [http://www.feedthechildren.org Feed the children]
Nicholas Negroponte, chairman and founder of the Labs
   
* Walter Bender, OLPC's president of software and content
* [http://www.foodforthepoor.org Food for the poor]
 
* [http://www.worldvision.org/ World Vision]
 
* [http://wmf.org World Monuments Fund]
 
* [http://www.wwf.org/ WWF]




==Web Resource==
==Web Resource==
[http://www.answers.com/topic/olpc-technology www.answers.com]
[http://www.informationweek.com/showArticle.jhtml?articleID=188500346&cid=Answers www.answers.com]
[http://wiki.laptop.org/go/Learning_Vision www.laptop.org]
[http://www.wcit2006.org/ www.wcit2006.org]

Revision as of 12:04, 8 March 2007

Description

Many more families are now using modern technologies to acquire knowledge and skills. Children can now easily participate in the study of global issues while simultaneously using the local context for understanding. They can fully participate as producers of knowledge and not just as consumers of materials produced by others. The explosion of information is being helped by the use of computers, and specifically laptops. This has led to the search of information through different ways as a result of the ever evolving telecommunications technologies, which is impacting greatly on the way of life of the society as ever before. The movement to a purely global information economy is helping in the search for new ideas and knowledge.

Enabler

  • Building of low-cost laptops and fine-tuning them to the needs of children's learning
  • Increased use in computer applications
  • Governments’ supportive by preparing their citizens to become active global players in the new digital economy
  • Information as a ‘bread earner’ to families
  • Rampant employment opportunities mostly in the information sector.

Inhibitor

  • Increasing online security threats
  • Only 15% of the world's 6 billion-plus people have Internet access
  • For every computing advance, the digital divide widens, pushing already disadvantaged parts of the world further down the opportunity curve.
  • Susceptible to information loss due to piracy

{

Paradigm

Laptops are the pencils for the digital age. Falling PC prices and rising performance have buoyed businesses and consumers alike, elevating education, productivity, and prosperity. Most governments realize this and are now very interested in getting computers out into their countries. The sooner they provide high quality learning environments for all, the better and the more cohesive their societies will become.


Expert

  • Nicholas Negroponte, chairman and founder of the Labs
  • Walter Bender, OLPC's president of software and content


Web Resource

www.answers.com www.answers.com www.laptop.org www.wcit2006.org