Difference between revisions of "Potato Eaters"

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| || [[1: Intro]] || [[2: trace the lines]] || [[3: light the lamp]] || [[4: 5th person]] || [[5: place the hands]] || [[6: rub through]] || [[7: portraits]]
| || [[1: Intro]] || [[2: trace the lines]] || [[3: light the lamp]] || [[4: 5th person]] || [[5: place the hands]] || [[6: rub through]] || [[7: portraits]]
|-
|-
| '''effects''' || &nbsp; || trace lines effect <br> light trail effect <br> letters text shading in || play with three lighting effects <br> starlight (through window)/candlelight(in middle group people/oil lamp light (from position oillamp in later morphs) <br> object is to play with intensity of each light source until optimum is found  || &nbsp; || &nbsp; ||discover the colour in the painting|| &nbsp;  
| '''effects''' || Slow fades between title pages in order <br> slow fade into movie oil lamp <br> movie oil lamp fades into cursor flame|| trace lines effect <br> light trail effect <br> letters text shading in || play with three lighting effects <br> starlight (through window)/candlelight(in middle group people/oil lamp light (from position oillamp in later morphs) <br> object is to play with intensity of each light source until optimum is found  || &nbsp; || &nbsp; ||discover the colour in the painting|| &nbsp;  
|-
|-
| '''graphics''' || morph ||morph || morph || morph || morph || morph || morph  
| '''graphics''' || morph ||morph || morph || morph || morph || morph || morph  
Line 46: Line 46:
| '''story bord reference''' || &nbsp; || &nbsp; || &nbsp; || &nbsp; || &nbsp; || &nbsp; || &nbsp;  
| '''story bord reference''' || &nbsp; || &nbsp; || &nbsp; || &nbsp; || &nbsp; || &nbsp; || &nbsp;  
|-
|-
| '''interaction rules''' || &nbsp; || user has to move mouse on every light dot to complete scene ||user plays with slider bars to alter light intensity|| &nbsp; || &nbsp; || &nbsp; || &nbsp;  
| '''interaction rules''' || no interaction || user has to move mouse on every light dot to complete scene ||user plays with slider bars to alter light intensity|| &nbsp; || &nbsp; || &nbsp; || &nbsp;  
|-
|-
| '''short description''' || &nbsp; || with small cursor as lamp, <br> follow the trail to discover more || with small cursor as lamp, <br>play with three lighting effects to discover dramatic oil lamp lighting|| &nbsp; || &nbsp; || &nbsp; || &nbsp;  
| '''short description''' || &nbsp; || with small cursor as lamp, <br> follow the trail to discover more || with small cursor as lamp, <br>play with three lighting effects to discover dramatic oil lamp lighting|| &nbsp; || &nbsp; || &nbsp; || &nbsp;  
|-
|-

Revision as of 07:20, 15 October 2004

Action list

Dicky: Wiki page
Tim: Send CD with graphics,sound to Dicky, or attach zip to this page.
Tim: Construct movie with lamp light. Moving up/down/left/rigth slowly.
Daniel/Tim: Add changes to wiki regarding interaction rules, chosen effects etc..
Dicky: Skeleton

Schedule table

    6-Oct 7-Oct 8-Oct 9-Oct 10-Oct
    Initial meeting       (dicky) wiki setup
11-Oct 12-Oct 13-Oct 14-Oct 15-Oct 16-Oct 17-Oct
(tim) send gfx CD
(tim) start making interaction rules
          (dicky) skeleton
18-Oct 19-Oct 20-Oct 21-Oct 22-Oct 23-Oct 24-Oct
            (dicky) skeleton with interaction rules
25-Oct 26-Oct 27-Oct 28-Oct 29-Oct 30-Oct 31-Oct
            (dicky,tim) first testing demo
1-Nov 2-Nov 3-Nov 4-Nov 5-Nov 6-Nov 7-Nov
             

Timeline storybook

Original storyboard Texts Download graphics via new pages in heading table

1: Intro 2: trace the lines 3: light the lamp 4: 5th person 5: place the hands 6: rub through 7: portraits
effects Slow fades between title pages in order
slow fade into movie oil lamp
movie oil lamp fades into cursor flame
trace lines effect
light trail effect
letters text shading in
play with three lighting effects
starlight (through window)/candlelight(in middle group people/oil lamp light (from position oillamp in later morphs)
object is to play with intensity of each light source until optimum is found
    discover the colour in the painting  
graphics morph morph morph morph morph morph morph
story bord reference              
interaction rules no interaction user has to move mouse on every light dot to complete scene user plays with slider bars to alter light intensity        
short description   with small cursor as lamp,
follow the trail to discover more
with small cursor as lamp,
play with three lighting effects to discover dramatic oil lamp lighting