Difference between revisions of "Pattern of entertainment"
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Some examples of entertainment: Game, humor, movie, radio, television, music, sex business, sports, betting, chat and animation ,etc. | Some examples of entertainment: Game, humor, movie, radio, television, music, sex business, sports, betting, chat and animation ,etc. | ||
==Enablers== | ==Enablers== | ||
-'''Cluster Effect'''<br> | |||
Lots of people and enterprises chose on line simply because their friends, relatives and competitors are on line. If you don't do so, you are kind of lag behind the hype. | |||
==Inhibitors== | ==Inhibitors== | ||
- '''Copy right''' | - '''Copy right'''<br> | ||
Most of the contents, especially movies and soap dramas on the Internet, are not illegal | Most of the contents, especially movies and soap dramas on the Internet, are not illegal. Take PPlive for example, an applications which combine P2P and IPTV together. All of its TV program signals are transmitted from cable television network to the internet. | ||
==Paradigms== | ==Paradigms== | ||
Revision as of 22:21, 27 March 2006
Description
Entertainment is an amusement or diversion intended to hold the attention of an audience or its participants. The industry that provides entertainment is called the entertainment industry. Entertainment has also been seen in physics as a concept of resonance.
Some examples of entertainment: Game, humor, movie, radio, television, music, sex business, sports, betting, chat and animation ,etc.
Enablers
-Cluster Effect
Lots of people and enterprises chose on line simply because their friends, relatives and competitors are on line. If you don't do so, you are kind of lag behind the hype.
Inhibitors
- Copy right
Most of the contents, especially movies and soap dramas on the Internet, are not illegal. Take PPlive for example, an applications which combine P2P and IPTV together. All of its TV program signals are transmitted from cable television network to the internet.