Difference between revisions of "Hardware Platform Changes"
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** XBoX Media Center was Microsoft's first approach. | ** XBoX Media Center was Microsoft's first approach. | ||
* Other embedded devices (small custom chips) | * Other embedded devices (small custom chips) | ||
* XML open standard, more intergrated in the OS and internet, primairly for data exchange | |||
** more dynamic data exchange options with backoffice | |||
** broader data exchange between organsisations | |||
** possible usage: government;distributing data that is stored on a cenrtal place. | |||
In general, there is a trend towards smaller devices, and converging functionality - while at the same time some functionality is 'split off' (e.g. MP3 players). This will require more standardization, and more transparent development methods in the future. | In general, there is a trend towards smaller devices, and converging functionality - while at the same time some functionality is 'split off' (e.g. MP3 players). This will require more standardization, and more transparent development methods in the future. |
Latest revision as of 19:19, 30 March 2005
Of course also related to software development, is hardware development.
New platforms that have been developed (and will be developed in the future)
- Mobile phones
- Now using Java as a programming environment;
- J2ME standard ( [1] );
- or converging with PDAs? Microsoft's preference (Windows CE).
- PDAs
- Gaming consoles
- XBoX can be used to run Linux;
- Games must be developed for both consoles and PCs.
- 'Media centers'
- Computers which can be operated by a remote;
- Windows XP Media Center Edition ( [2] );
- XBoX Media Center was Microsoft's first approach.
- Other embedded devices (small custom chips)
- XML open standard, more intergrated in the OS and internet, primairly for data exchange
- more dynamic data exchange options with backoffice
- broader data exchange between organsisations
- possible usage: government;distributing data that is stored on a cenrtal place.
In general, there is a trend towards smaller devices, and converging functionality - while at the same time some functionality is 'split off' (e.g. MP3 players). This will require more standardization, and more transparent development methods in the future.