Difference between revisions of "LIACS ICT in Business 2005"

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[[LIACS 2005 Class Process]] explains the class process
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[[LIACS 2005 Class Groups]]
Please add your names under each group
 
==Resources==
 
''General:''<br/>
[[Driving Forces]]<br/>
[[Scenario Thinking Portal]]<br/>
<br/>
''Books:''<br/>
[http://eu.wiley.com/WileyCDA/WileyTitle/productCd-0470844914,descCd-tableOfContents.html The Sixth Sense: Accelerating Organizational Learning with Scenarios (ISBN: 0-470-84491-4)]<br/>
<br/>
''Links:''<br/>
[http://www.gbn.com/ArticleDisplayServlet.srv?aid=32655 Global Business Network Documents]<br/>
 
==Scenarios==
In the class we are developing the following scenarios:
 
[[The Future of WiFi]]<br>
Group: WiFi is the name coined for a networking standard using the IEEE 802.11 protocol to transmit data wirelessly using an unlicenced, and therefore free, frequency range. Wireless working has become an ideal picture of the digital world of tomorrow. But what will be the influence on industries and governments? How will Society and its perception of technology change? And, finally, what will be happen in the next five years in the area of WiFi?
 
[[The Future of GRID computing]]<br>
Group: grid computing is a form of networking that harnesses unused processing cycles of all computers in a network for solving problems too intensive for any stand-alone machine. What will be driving force for its future development? How would this future perspective influence both commercial & industrial market in the next 10 years? <br>
 
[[The Future of the Global Village in 2020]]<br>
Group: The concept of "Global Village" has been brought forward since 1962. More than 30 years have passed. Will this idea come true in the future 15 years? Could the large amount of changes that recently happened facilitate the steps of the consolidation?<br>
 
[[The Future of Software Development]]<br />
Anyone will agree that software development in general is going to change.<br />
But how? And what will be the consequences?
 
[[The Future of the Internet in China]]<br>
With the quick technology development and the joining to the WTO, China faces both an opportunity and a challenge in the Internet industry. So what will the development of internet in China be in the coming 10 years?<br>
 
[[The Future of Console Based Games]]<br>
The gaming industry is changing. A heavy war is going on between the big players to become the market leader. This influences the future of the console based games. This heavy competition speed up changes. But how will this end? Will the concept of console based games remain the same or will this competition bring other alternitives which give the concept of console game another meaning?

Latest revision as of 10:52, 31 May 2010

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