Difference between revisions of "Increasing Online Collaboration"
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<h2>Description</h2> | |||
The Internet has enabled people from nearly all corners of the earth to engage with each other in workplace and leisure settings. Online collaboration occurs when participants in geographically diverse locations engage to produce a project collectively. It may be seen in the workplace as geographically distributed teams collaborate on projects for customers who are themselves globally distributed, and in open sourced settings where individuals contribute to open source software or collaborative knowledge repositories such as wikis and open sourced textbooks. | |||
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Enablers: < | <h2>Enablers:</h2> | ||
1. Increasing global internet connectivity | 1. Increasing global internet connectivity <br> | ||
http://www.internetworldstats.com/stats.htm]. The net result of this explosive growth in connectivity is increasing labor competitiveness, where talent can be sourced from emerging as well as developing markets. <br> | |||
2. Rise of cloud-based services <br> | |||
1. | Cloud based services may be characterized as software which is hosted by service providers over the internet. The global market for cloud based computing is currently at 12.1 billion in 2010 [http://www.forbes.com/2010/07/12/cloud-computing-growth-entrepreneurs-technology-informationweeksmb.html]. Among many benefits, and software compatibility issues that result. Users can simply browse to an internet site and begin working together on a project immediately. <br> | ||
3. Rise of Social Networking <br> | |||
Blogs and other social networking vehicles such as Facebook and Twitter are increasingly being used to solicit feedback and to build collaborative content. Social networking vehicles are increasingly also being used to facilitate interest-group meetings, both in-person and virtual. <br> | |||
4. [http://scenariothinking.org/wiki/index.php/Virtual_Communities Virtual Communities] | |||
<h2>Inhibitors: </h2> | |||
1. Government internet controls <br> | |||
In an effort to protect national concerns, many governments are looking to define policies and methodologies to with . <br> | |||
Web Resources: < | 2. Copyright and compensation concerns <br> | ||
1. Internet World Stats: Usage and Population Statistics: http://www.internetworldstats.com/stats.htm | If individuals who have in many cases never met collaborate on works or reuse other works, how might their ideas be protected and properly attributed? How might they be compensated for their contributions? Mechanisms have developed such as Creative Commons and Open Source licensing to cope with these issues, but they will increase as online collaboration becomes more mainstream and as more companies enter the fray. <br> | ||
2. Forbes.com. Cloud Computing Is No Fad. Hilton, Steve. 12 July 2010. http://www.forbes.com/2010/07/12/cloud-computing-growth-entrepreneurs-technology-informationweeksmb.html | |||
<h2>Paradigms: </h2> | |||
5. Friedman, Thomas. The World is Flat 3.0. Picador Trade Paperback. July 2007. | |||
- Impact on Education: In a world where these two paradigms prevail, governments may need to consider enabling classrooms with internet technology to enable collaborative projects at an early age. <br> | |||
<h2>Experts: </h2> | |||
Entrepreneurs and Open Source advocates. For example: <br> | |||
1. Jimmy Wales: Co-founder of Wikipedia. http://en.wikipedia.org/wiki/Jimmy_Wales <br> | |||
2. Brewster Kahle: Digital Library Archive founder, Board Member of Electronic Frontier Foundation. http://en.wikipedia.org/wiki/Brewster_Kahle <br> | |||
3. Linus Torvalds: Linux and Open Source pioneer. http://en.wikipedia.org/wiki/Linus_Torvalds | |||
<h2>Timing: </h2> | |||
<h2>Web Resources: </h2> | |||
1. Internet World Stats: Usage and Population Statistics: http://www.internetworldstats.com/stats.htm <br> | |||
2. Forbes.com. Cloud Computing Is No Fad. Hilton, Steve. 12 July 2010. http://www.forbes.com/2010/07/12/cloud-computing-growth-entrepreneurs-technology-informationweeksmb.html <br> | |||
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5. Friedman, Thomas. The World is Flat 3.0. Picador Trade Paperback. July 2007. http://www.thomaslfriedman.com/bookshelf/the-world-is-flat <br> | |||
6. History of Social Networking. http://www.digitaltrends.com/features/the-history-of-social-networking/ <br> | |||
7. Enterprise Social Networking: http://venturebeat.com/2009/12/04/a-brief-history-of-social-network-enterprise-collaboration-tools/ <br> | |||
8. OER Commons: http://www.oercommons.org/ |