Difference between revisions of "The rise of home entertainment systems"
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* Home Internet access | * Home Internet access | ||
* DVD | * DVD | ||
==Inhibitors:== | ==Inhibitors:== | ||
* Mobility, people like to play games everywhere at any time. | * Mobility, people like to play games everywhere at any time. | ||
* Increasing customization of the game consoles | |||
* Increasing popularity to join a console community | |||
==Paradigms:== | ==Paradigms:== |
Revision as of 16:54, 16 March 2005
Description:
Integrated home entertainment systems "home automation" provide value simply by the amount of convenience it will introduce in our lives. The conveniences that a home entertainment system can provide are too plentiful to count; from enhanced lighting controls, to easier climate controls, to centrally served music, to online gaming, to equipment that appears or disappears at the touch of a button, owning a home entertainment system can really help you relax.
Enablers:
- The need for a Peace of Mind
- Ease of use
- Windows XP Media Center & Extender for Xbox
- WiFi
- Blue tooth
- Home Internet access
- DVD
Inhibitors:
- Mobility, people like to play games everywhere at any time.
- Increasing customization of the game consoles
- Increasing popularity to join a console community
Paradigms:
- Social activities will take place in our homes in which the home entertainment system plays a central role. People come together to watch and share holiday pictures, play games or watch movies. The outside world will become less important.
- Recreation revolution.
Experts:
Bill Gates