Difference between revisions of "Technological Driving Forces"
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[[Embedded Systems]] | [[Embedded Systems]] | ||
[[The rise of home entertainment systems]] | |||
[[Preventing game piracy: Digital Rights Management]] | [[Preventing game piracy: Digital Rights Management]] |
Revision as of 14:19, 15 March 2005
The Increasing Use of Internet
The TV Set becomes the Computer
Low cost of Internet Connections
Disruptive Technology: Wireless Local Loop
Development of informatiion search technologies
Widespread use of voice over IP (and specifically the introduction of Skype)
Whereabout the fourth generation mobile technology
(Idle) Computer Processing Power
The rise of home entertainment systems
Preventing game piracy: Digital Rights Management
The increasing use of modchips and emulators
(Tom don't add your name to the name of the driving force, because it includes all the text in the database label for the name