Difference between revisions of "The Future of Ubiquitous computing in 2025"

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== Team Composition ==
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* [[Constantijn Bakker]] <br>
* [[Teppo Helles]] <br>
* Petr Hýl <br>
* [[Christos Mileos]] <br>
* [[ Panagiotis (Panos) Vodinas]] <br>
 
== Client Question ==
 
- Will the average citizen of a developed nation in 2025 enjoy an enhanced sense of personal freedom as a result of information processing in everyday life?
- How about the reality of personal freedom, as opposed to that person's subjective assessment?
- And how about the average citizen of a less developed nation?
 
Adam Greenfield
 
== Introduction ==
 
<div style="background-color: eeeac1; border: 1px solid #d9cf73; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 12px; color: #000000; width: 700px; padding: 5px;">
<b>u·biq·ui·tous</b> <span style="font-size: 10px; color: #4c4c4c;">[yoo-bik-wi-tuhs]</span><br>
&nbsp;&nbsp;&nbsp;<span style="color: #4c4c4c;"><i>–adjective</i></span><br>
&nbsp;&nbsp;&nbsp;existing or being everywhere, esp. at the same time; omnipresent: '<i>ubiquitous fog; ubiquitous little ants.</i><br>
&nbsp;&nbsp;&nbsp;<span style="color: #d9cf73;">(Dictionary.com entry)</span>
</div>
 
<br>
Ubiquitous computing (ubicomp) integrates computation into the environment, rather than having computers which are distinct objects. Other terms for ubiquitous computing include pervasive computing, calm technology, things that think, everyware, and more recently, pervasive Internet. Promoters of this idea hope that embedding computation into the environment and everyday objects would enable people to interact with information-processing devices more naturally and casually than they currently do, and in ways that suit whatever location or context they find themselves in.
 
Ubicomp's central aim has been invisibility, meaning that one does not need to continually rationalize one's use of a ubicomp system. Having learnt about its use sufficiently well, one ceases to be aware of it. It is "literally visible, effectively invisible" in the same way that a skilled carpenter engaged in his work might use a hammer without consciously planning each swing. Similarly, when you look at a street sign, you absorb its information without consciously performing the act of reading.
 
Ubicomputing is considered by some as the next great wave in IT development. Currently we see a wide range of research and experimental projects which are discovering the potentials of ubiquitous computing. In the related articles and videos sections below some of these experimental projects are highlighted. Ubiquitous computing is also currently being implemented into urban areas all over the developed world. For example: the newly introduced 'top-up' cards in the Dutch public transport sector, a "media table" in the lobby of New York's Asia Society, New York hotel rooms which 'remember' the preferred environmental settings (room temperature, lining up entertainment options, and loading up frequently dialed numbers) of their high margin frequent guests, and numerous new developments of ubiquitous computing embedded into the environment of many cars (features such as the Volvo blind-spot information system and personalized driver settings in many cars today).
 
Synonyms for Ubiquitous computing:
* pervasive computing
* calm technology
* things that think
* everyware
* pervasive Internet
* physical computing
* tangible media
 
 
[[Image:Drivingforces-s.jpg|thumb|right| Wiki's Driving Forces Page]]
 
== The Driving Forces ==
 
=== Economical ===
*[[Continous Growth of Entrepreneurship]]
*[[Growing Trend for Organizations' Efficiency]]
*[[Increasing Information transparency]]
*[[Sustainable Need for Economies of Scale]]
 
=== Environmental ===
*[[Increasing Environmental Awareness]]
*[[Growing Need for Sophisticated Natural Catastrophy Management]]
 
=== Political ===
*[[Increased demand in security & surveillance]]
*[[Increased military investment]]
*[[Governmental support for technology development]]
*[[Japan's e- to u-Technology Strategy]]
*[[South Korea's Technology Leadership]]
 
=== Social ===
*[[Aging population]]
*[[Increasing access & quality of healthcare]]
*[[Increasing demand for easier life]]
*[[Increasing safety concerns]]
<!--*[[Interlinking society]]-->
*[[Increasing use of computer-mediated communication]]
 
=== Technological ===
*[[Electronic Labeling]]
*[[Human Computer Interaction]]
*[[Universal Broadband Network Access]]
*[[Distribution of Processing Power]]
*[[Storage Capacity]]
*[[Development of Standards]]
 
<!--
 
*Economical Forces: [http://scenariothinking.org/wiki/index.php/Economical_Driving_Forces_for_the_Future_of_ubicomputing Link] 
 
*Environmental Forces: [http://scenariothinking.org/wiki/index.php/Environmental_Driving_Forces_for_the_Future_of_ubicomputing Link]
 
* Political Forces: [http://scenariothinking.org/wiki/index.php/Political_Driving_Forces_for_the_Future_of_ubicomputing Link]
 
* Social Forces: [http://scenariothinking.org/wiki/index.php/Social_Driving_Forces_for_the_Future_of_ubicomputing Link]
 
* Technological Forces: [http://scenariothinking.org/wiki/index.php/Technological_Driving_Forces_for_the_Future_of_ubicomputing Link]
 
<br>
-->
 
== System Diagram ==
 
 
== Scenarios ==
 
 
 
== Research ==
[[Research Agenda]] <br>
[[ Analysis of the book 'Everyware' on Ubiquitous Computing]]
 
 
== Experts ==
* Marc Weiser
* Adam Greenfield
* Teruyasu Murakami
* Akihisa Fujinuma
* Ichire Morimoto
* Hiroyuki Makamura
* Friedemann Mattern
* Takeshi Nakagawa
* Hideaki Nakamoto
* Masatoshi Komeichi
* Tadashi Tsuji
* Toshitada Nagumo
* Hisao Nakajima
* Yasutake Okano
<br>
 
== Related Articles ==
* The Disappearing Computer by Bill Gates. [http://www.microsoft.com/presspass/ofnote/11-02worldin2003.mspx link]
* A Digital Life [http://www.sciam.com/article.cfm?articleID=CC50D7BF-E7F2-99DF-34DA5FF0B0A22B50&chanID=sa006 link]
* Original website of Marc Weiser. [http://www.ubiq.com/hypertext/weiser/UbiHome.html link]
* Techware. [http://www.techwear-weblog.com/50226711/ubiquitous_fashionable_computer_fashion_show.php link]
* Wearable computing Lab ET Zurich. [http://www.wearable.ethz.ch/research.0.html link]
* Social, Economic, and Ethical Implications of Ambient Intelligence and Ubiquitous Computing. [http://interval.hu-berlin.de/downloads/rfid/kernprobleme_Security/socialambient_mattern.pdf Link]
* Wireless Future: Ubiquitous Computing [http://www.vs.inf.ethz.ch/publ/papers/mattern2004_electronica.pdf Link]
 
* Living in a World of Smart Everyday Objects - Social, Economic, and Ethical Implications [http://www.vs.inf.ethz.ch/res/papers/hera.pdf Link]
 
* Ambient Intelligence: Changing Forms of Human-Computer Interaction and their Social Implications [http://journals.tdl.org/jodi/article/view/jodi-155/147 Link]
 
* What Does Ubiquitous Computing Mean For Teaching and Learning? [http://femstudeertaf.punt.nl/index.php?r=1&id=283326&tbl_archief=0 Link]
 
* EU Report: Shaping Europe’s Future Through ICT [ftp://ftp.cordis.europa.eu/pub/ist/docs/istag-shaping-europe-future-ict-march-2006-en.pdf Link]
 
* Toward Computer-Supported Ubiquitous Language-Learning [http://www.slrc.kyushu-u.ac.jp/rfid-workshop/ogata-slides.pdf Link]
 
* Supporting Classroom Activities toward the Ubiquitous Learning Environment [http://www.hp.com/hpinfo/grants/us/programs/tech_teaching/HPu-Learning.pdf Link]
 
== Videos ==
<ul>
<li>Amigo: The Intelligent Home Network [http://youtube.com/watch?v=wey94w-pNVI link]</li>
<li> CES 2007 - Microsoft Keynote[http://youtube.com/watch?v=E9peHwxpYcw  link]</li>
<li> HCI with eye-motion detection [http://youtube.com/watch?v=QnEKP-eKLpk&mode=related&search= link] </li>
<li> Intelligent Drawings (for kids) [http://www.glumbert.com/media/lightcrayons link]</li>
<li> Multi-Touch Experience [http://www.youtube.com/watch?v=xvyjdWEHJJk&eurl=http%3A%2F%2Fcm%2Ebrainsfactory%2Eorg%2Findex%2Ephp%2F2006%2F02%2F08%2Fa%2Dproposito%2Ddi%2Dinterfacce%2Dmulti%2Dtouch%2Dinteraction%2Dresearch%2F  link]</li>
<li> Minority Report becomes reality [http://www.youtube.com/watch?v=PLhMVNdplJc&mode=related&search= link] </li>
<li>Ubicomputing Fashion South Korea [http://youtube.com/watch?v=S52JyRdA8ZE&mode=related&search= link]</li>
<li> Wearable Computing Systems [http://youtube.com/watch?v=jAdZ7zZy5Gs&mode=related&search= link] </li>
</ul>
 
 
== Books ==
[[Image:Everyware.jpg]]
[http://books.google.com/books?vid=ISBN0321384016&id=noMNgMcZvL0C&pg=RA1-PA35&lpg=RA1-PA35&sig=SmNYhmAT1Dudqub_OTtxey5IkSA#PPP1,M1 <i>The dawning age of Ubiquitous Computing by Adam Greenfield </i>]<br><br>
 
== Rating & Comments ==
 
<pagerating from="Poor" to="Good" category="Scenario"> Rate this page</pagerating>

Latest revision as of 06:20, 2 June 2010

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