Difference between revisions of "Societal Driving Forces"

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[[Violence in computer games]]
 
[[Violence in computer games]]
  
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[[Computer games and health issues]]
 
[http://scenariothinking.org/wiki/index.php/Driving_Forces?PHPSESSID=f452a4c7c27325dcd9f66460440d3a55 >>Back>>]
 
[http://scenariothinking.org/wiki/index.php/Driving_Forces?PHPSESSID=f452a4c7c27325dcd9f66460440d3a55 >>Back>>]

Revision as of 12:41, 16 March 2005

Urbanization and Social Status

Digital Literacy

Virtual Integration

Growing privacy and security concerns

My job is not the only thing in my life ANYMORE!!!!

Access of Technology and IT applications in Developing countries

Change of personal traits

Aging population

The Globalization of Culture (or Cultural Globalization)

Worldwide and higher lifelong education

Decreasing attention for software development

Pornography

Medium for Dissidence

Need for Information On Demand

Consumer health informatics in the information age

Future Value of an MBA

Religion

Buying preferences

Segmentation

Power of Information-anywhere, everywhere

Islamic Fundamentalism

Suicide Bombings in Israel

Wire is not safe

Medicine

Chinese people's increasing leisure time

How violence spoils your child

People's need for communication and information

Increasing social isolation

Emergence of new Technology Related Diseases

Violence in computer games

Computer games and health issues >>Back>>